1
0
Fork 0
tsgames/build/wasmPlugin.ts

55 lines
2.0 KiB
TypeScript

import { plugin, type BunPlugin } from "bun";
import path from 'path';
import asc from 'assemblyscript/asc';
interface WasmLoaderConfig {
production?: boolean;
portable?: boolean;
}
const wasmPlugin = ({ production, portable }: WasmLoaderConfig = {}): BunPlugin => {
const p: BunPlugin = {
name: "WASM loader",
async setup(build) {
build.onLoad({ filter: /\.wasm\.ts$/ }, async (args) => {
if (portable) {
const contents = await Bun.file(args.path).text();
return {
contents: `import "assemblyscript/std/portable/index.js";\n${contents}`,
loader: 'tsx',
}
}
const wasmPath = path.resolve(import.meta.dir, '..', '..', 'dist', 'tmp.wasm');
const jsPath = wasmPath.replace(/\.wasm$/, '.js');
const ascArgs = [
args.path,
'--outFile', wasmPath,
'--bindings', 'esm',
];
ascArgs.push(production ? '--optimize' : '--debug');
const { error, stderr } = await asc.main(ascArgs);
if (error) {
console.error(stderr.toString(), error.message);
throw error;
} else {
const jsContent = await Bun.file(jsPath).text();
const wasmContent = await Bun.file(wasmPath).arrayBuffer();
const wasmBuffer = Buffer.from(wasmContent).toString('base64');
const wasmURL = `data:application/wasm;base64,${wasmBuffer}`;
return {
loader: 'js',
contents: jsContent
.replace(/new URL\([^)]*\)/, `new URL(${JSON.stringify(wasmURL)})`),
};
}
});
}
};
plugin(p);
return p;
};
export default wasmPlugin;