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tsgames/build/assets/include/limits

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#pragma once
#include <type_traits.hpp>
namespace std {
template <typename T>
struct numeric_limits {
static constexpr bool is_iec559 = std::is_floating_point<T>::value;
static constexpr bool is_integer = std::is_integral<T>::value;
static constexpr bool is_signed = std::is_signed<T>::value;
};
}